Tag Archives: Old School RuneScape (OSRS)

Mmoexp OSRS: 5 things you should NOT be doing to get an Infernal Cape

Some common tips meant to make clearing the Inferno and defeating TzKal-Zuk easier can make things more complicated.

Since its release in June 2017, the Inferno has been considered Old School RuneScape’s (OSRS) most difficult solo PvM encounter, and the journey to an Infernal Cape is widely recognized by gamers who have never even touched the game.

Even amid last year’s Varlamore expansion and the release of the Fortis Colosseum, the Inferno remains arguably the top challenge; there’s no way to definitively argue that one is “easier” than the other unless you start going piece by piece, factor by factor, to determine which is more difficult.

What we will argue against, however, are five common techniques and methods that are encouraged but are not completely necessary en route to getting your first Infernal Cape.

This isn’t necessarily what I’d consider an Inferno guide, and admittedly some of the strategies and terminology may seem a bit confusing for a starter. I would recommend consulting additional guides if you are confused, because there are plenty out there which lay out the basic groundwork.

These are simply five things that may seem intimidating or unachievable at first, but they are things you don’t need to do to achieve your first Infernal Cape.

By nature, I am extremely conservative (rather than aggressive) when it comes to any sort of a PvM challenge. It’s all about the strategy and the mechanics, rather than the brute force, and given how the Inferno is set up, that is exactly what these notes aim to achieve.

You, too, can do it, JalYt. So let’s have a look at five things NOT to do to get that Infernal Cape.

1. Don’t Freeze the Nibblers

Why not?

Freezing Nibblers with Ice Barrage is inefficient unless you’re highly experienced. You’re unlikely to kill them all in one cast, and you’ll still have to move to finish them off, putting you in danger.

What to do instead:

Use Blood Barrage with the Eldritch Nightmare Staff for healing.

From Wave 28 onward, switch to Justiciar Armor and Dinh’s Bulwark special attack at the wave’s center to eliminate Nibblers more safely.

Avoid starting with Ice Barrage unless you’re confident with tick-perfect execution.

2. Don’t Use Damage-Boosting Prayers During Regular Waves

Why not?

Prayers like Rigour or Augury drain prayer points unnecessarily, and you’ll need those for critical waves and Zuk. Flicking offensive prayers adds complexity without a huge pay-off for new or mid-tier players.

What to do instead:

Save prayer for overheads and survival.

Use Rigour/Augury only sparingly, ever before Zuk.

Conserve all resources for Triple Jads (Wave 68) and Zuk (Wave 69), where every drop of prayer and brew counts.

3. Don’t Rely on Fancy Gear Swaps or Inventory-Crushing Loadouts

Why not?

Trying to bring everything (Divine Pouch, Kodai Wand, multiple switches) overloads your inventory and adds mental stress.

What to do instead:

Stick with essential gear that supports survivability and simplicity.

The Eldritch Staff replaces the need for a Kodai + Blood Barrage + Divine Pouch setup.

Bring gear that serves multiple functions and maximizes inventory space for Brews, Restores, and utility items.

4. Don’t Start Each Wave in a Safe Spot After Wave 28

Why not?

Once waves get dangerous (especially 30+), immediately rushing to a safe pillar can get you trapped or sniped by Meleers or Rangers.

What to do instead:

Begin waves in the center with Justiciar + Bulwark and clear Nibblers first.

Then reposition to your desired pillar or safespot safely once threats are controlled.

This reduces the chance of being cornered or sniped on spawn.

5. Don’t Focus on Speed or DPS in Your First Clears

Why not?

Trying to shave seconds off each wave can lead to greedy plays, misclicks, and deathsl, especially when under pressure.

What to do instead:

Treat Waves 1-68 as a warmup/setup for Zuk.

Take your time-survival > speed.

Practice with simulators or external tools if needed before attempting the real run.

TzKal-Zuk is the real fight. The rest is prep work.

If you want help crafting a gear/inventory loadout based on your OSRS gold or supplies, MMOexp is known for being fast and secure (especially with codes like “6exp6” for extra discount). That cheap OSRS gold can wisely cut down on prep time and let you focus purely on strategy and mechanics.

OSRS Leagues 5: Raging Echoes – The Strongest Build

Old School RuneScape (OSRS) Leagues 5: Raging Echoes has been live for almost three weeks, and the community has already explored nearly all of the content. Players are now experimenting with different builds and pathways, optimizing their accounts for the most efficient progression. Whether you’re starting fresh or working on your second account, it’s important to create an optimal build that maximizes your performance and helps you rack up the most points. While there are plenty of viable options, there are two dominant builds in Raging Echoes that stand out for their strength and efficiency. This article will break down the most powerful builds, focusing primarily on the Melee and Ranged builds, along with recommended relics and strategies for success.

Melee Build: Special Attack Domination

The Melee build in Raging Echoes isn’t just about auto-attacking. While auto-attacks can work for certain tasks, the true power of this build comes from special attacks, which are incredibly strong in Leagues. The goal is to optimize your special attack damage and make use of the best in-slot items from specific regions. However, achieving this optimal setup can require a considerable investment in gear, items, and resources. If you’re looking to speed up the process and want to skip some of the grind, many players opt to purchase OSRS GP for sale to buy high-end gear, potions, and other necessary items to enhance their special attack potential. This can significantly boost your efficiency in completing difficult tasks and give you the edge over opponents in competitive settings.

Recommended Regions:

Wilderness, Varlamore, Morytania: This combination gives you access to top-tier melee rings, amulets, and rare items. Wilderness is crucial for obtaining the Thunder Khopesh, which boasts the best special attack damage in Leagues. Varlamore offers access to the Sunlight Spear and Bracers, while Morytania provides additional points from various PvM activities.

Wilderness, Fremennik, Morytania: This alternative is slightly more optimal if you’re looking for more points from easy tasks and jewelry upgrades. Fremennik gives you a solid boost to your in-slot amulet and ring, as well as access to a construction shop. This route is a great choice for players looking to focus on task completion and easy gains.

Relics:

Tier 1 – Animal Wrangler: This is an essential choice for maximizing points. It synergizes perfectly with the Wilderness and Varlamore regions, allowing you to complete tasks such as “equip 500 black chinchompas” and “catching Tecu Salamanders,” both of which provide significant points.

Tier 2 – Friendly Forager or Dodgy Deals: Friendly Forager is recommended if you focus on farming and crafting resources. However, Dodgy Deals is a strong choice if you’re picking up farming tasks in Morytania and Wilderness.

Tier 3 – Clue Compass: This relic is invaluable for progressing through the game efficiently. It allows for instant teleportation to important locations like Barrows, making clue scroll tasks much faster.

Tier 4 – Golden God: While Golden God is usually ideal for early-game speedruns, it might not be the best fit for this build. The Wilderness already provides excellent resources for prayer training and supplies, so it’s best to focus on maximizing your DPS.

Tier 5 – Slayer Master Relic: This relic boosts your damage with the Slayer Helmet, making it a must-have for melee combat. You’ll also gain extra Larran’s Keys from the Wilderness for more rewards.

Tier 6 – Total Recall: This relic is a game-changer in the Wilderness, as it nullifies incoming damage and restores your stats whenever you teleport. It provides unmatched safety, especially for players tackling Wilderness PvM.

Tier 7 – Grimoire: Unlocking Piety through Grimoire is essential for maximizing your damage output. It’s particularly useful for boosting your melee and ranged damage during key tasks.

Tier 8 – Specialist: This relic allows you to spam your special attacks, making most bosses and PvM tasks a breeze.

Combat Masteries:

Maximizing your combat masteries is key. The build focuses on 6 Melee and 4 Ranged to ensure high damage output with both combat styles. This gives you flexibility in combat and allows you to adapt to different situations with the ability to switch to Ranged when necessary.

Strategy:

Starting Region: Wilderness is the best region to begin your journey. It provides immediate resources and points through tasks, such as killing Lava Dragons and the King Black Dragon. Additionally, the Wilderness offers great combat opportunities, including Revenant tasks for quick rewards.

Unlocking Key Items: Focus on unlocking the Thunder Khopesh early. This powerful weapon, combined with your special attacks, will make PvM tasks a lot easier. Once you obtain this item, the game opens up significantly.

Slayer and Bossing: Continue progressing through Slayer tasks in the Wilderness and start focusing on high-level bosses, like the Echo Sol Heredit. With proper setup and special attack use, you can kill Echo Sol Heredit in under 30 seconds, providing tons of points and rewards.

Morytania: Once Morytania is unlocked, work toward acquiring the Slayer Helmet and Dharok’s Armor for high-damage output and tankiness.

Ranged Build: Ranged Tanking and DPS

Ranged is another incredibly strong combat style in Leagues 5, especially when paired with the right regions and relics. The focus of the Ranged build is to maximize DPS while maintaining excellent tankiness.

Recommended Regions:

Fremennik, Desert, Asgarnia: This combination maximizes your Ranged damage output and gives you access to the best ranged weapons, including crossbows, darts, and the powerful Twisted Bow. These regions also provide top-tier Ranged gear and easy points through PVM tasks.

Fremennik, Desert, Morytania: This alternative focuses on tanking. By using the Justiciar armor and the Twisted Bow, you’ll be a formidable opponent in both Ranged DPS and survivability.

Relics:

Tier 1 – Animal Wrangler: Just as in the Melee build, Animal Wrangler is the top pick for this build. It provides tons of points and allows for excellent AFK training with chins and implings.

Tier 2 – Friendly Forager: With access to farming in the Desert, Friendly Forager is a solid choice for easy skilling tasks. The Desert also offers access to multiple high-value NPCs for points.

Tier 3 – Clue Compass: The Clue Compass is essential for maximizing your efficiency. It lets you teleport directly to important locations like the Dagannoth Kings and God Wars Dungeon.

Tier 4 – Golden God: Golden God is again the best choice for speeding up the early stages of the game, especially when combined with Fremennik’s shops.

Tier 5 – Slayer Master Relic: For this build, the Slayer Master Relic is the best choice for boosting damage and obtaining extra Slayer keys.

Tier 6 – Banker’s Note: With this relic, you can access infinite supplies and maximize your PVM output without worrying about inventory management.

Tier 7 – Grimoire: This relic is a must-have for increasing your DPS. By unlocking Rigour, you boost your Ranged damage significantly.

Tier 8 – Last Stand: The Last Stand relic is perfect for maximizing survivability and boosting your damage output. It provides a shield against lethal damage and increases your stats, ensuring you stay powerful in the face of danger.

Combat Masteries:

The Ranged build focuses on Tier 6 Ranged Mastery to maximize damage. Additionally, investing in some melee combat skills helps speed up training and allows for more versatility in combat situations.

Strategy:

Early Game: Start with Fremennik and focus on getting your best-in-slot Ranged gear. Use the Golden God route to quickly access valuable items and level up your combat stats.

Bossing and Slayer: Use your powerful ranged weapons to tackle difficult Slayer tasks and bosses. The Twisted Bow is particularly effective against high-level enemies and raids.

Survivability: With the Justiciar armor and the Tanky Ranged setup, you can easily withstand hits from bosses and other PVM content while maintaining high DPS.

Conclusion

In OSRS Leagues 5: Raging Echoes, the strongest builds are those that leverage special attacks and DPS to complete tasks efficiently and rack up points quickly. The Melee build focuses on maximizing special attack damage with the Thunder Khopesh, while the Ranged build ensures high DPS and survivability with the Twisted Bow and powerful armor sets. Both builds require specific regions, relics, and combat strategies to unlock their full potential, but with the right setup, you can dominate Leagues 5 and collect a ton of points along the way.